Days of Wonder Small World: Royal Bonus Expansion

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Days of Wonder DO7912 #ad - Small world: royal bonus is a mini-expansion for Small World that contains three Races Fauns, Igor and Shrub men and three Special Powers Aquatic, Behemoth and Fireball. Ages: 8 and up. Number of Players: 2-5. A mini-expansion for Small World. Royal bonus was first released only to Kickstarter backers of the digital version of Small World.

3 new special power badges Fireball, Aquatic & Behemoth. 3 new race banners and tokens Fauns, Igor & Shrub men.

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Small World: Grand Dames Expansion

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Flat River Group dow 7902 #ad - Small World: Grand Dames Expansion #ad - Great addition to the popular Small World game. This is an expansion to Small World. Adds depth and complexity to the base game. This is an expansion, you need Small World in order to use it. Grand dames of small world introduces some new leading ladies to your Small word game - Gypsies, Priestesses and White Ladies.

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Small World: Be Not Afraid Expansion

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Flat River Group DO7907 #ad - This new expansion for small world includes a nasty lot of 5 new Races including Barbarians, Pixies, Homunculi, Pygmies and greedy little Leprechauns. Allows for 3-6 players. Adds depth and complexity to the base game. Great addition to the popular Small World game. This is an expansion to Small World. Requires the original Small World board game to play.

Small World: Be Not Afraid Expansion #ad - This is an expansion to Small World. You'll also get 5 new Special Powers which allows you to leap over regions to conquer new lands. Be not Afraid. Adds depth and complexity to the base game. Adds barbarians, pixies, Homunculi, Pygmies and greedy little Leprechauns. Special powers let you leap over and take over new lands.

There are many frightening inhabitants of Small World, but to survive you must Be Not Afraid.

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Days of Wonder Small World: A Spider's Web Expansion

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Days of Wonder DO7921 #ad - Adds depth and complexity to the base game. Must have a complete copy of Small World to play this expansion. Adds depth and complexity to the base game. This is an expansion to Small World. Number of players: 2 to 5. Play time: 40 to 80 minutes. Allows for 3-6 players. Come into my lair! a mini expansion for small world contains: 3 new race banners and tokens ice witches, easy to access, Skags and Sling men 3 New Special Power badges Copycat, Lava and Soul Touch Also included is a storage tray solution that fits the tokens of A Spiders Web and the Royal Bonus in a single, easy to sort, container.

Days of Wonder Small World: A Spider's Web Expansion #ad - . Adds barbarians, Homunculi, pixies, Pygmies and greedy little Leprechauns. Special powers let you leap over and take over new lands. Age range: 8 and up. A copy of small World is required to play! Not a Complete Game. Great addition to the popular Small World game. This is an expansion to Small World.

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Small World: River World

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PSIQ7 DO7922 #ad - Small world: river world is the newest expansion the popular civilization-building game small world. What's more, random events will trigger on each turn to add to the chaos! Players will need to defend their precious harbors against them, but in River world, and still keep an eye on their opponents! some regions such as the shipyard or the temple of the Seer may help them to have the upper hand, fight them on the River, there is still not enough room for everybody.

With river world, players will discover new maps full of water regions haunted by merciless pirates. Adds barbarians, Homunculi, pixies, Pygmies and greedy little Leprechauns. Special powers let you leap over and take over new lands. This is an expansion to Small World. Two double-sided maps lend many new gameplay opportunities ".

Small World: River World #ad - Adds depth and complexity to the base game. This is an expansion to Small World. Allows for 3-6 players. Must have a complete copy of Small World to play this expansion. Number of players: 2 to 5. Age range: 8 and up.

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Small World: Necromancer Island

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Asmodee DO7918 #ad - Adds depth and complexity to the base game. Adds rivers, ports, ports, and pirates to your small world collection adds rivers, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ". Two double-sided maps lend many new gameplay opportunities ". Must have a complete copy of Small World to play this expansion.

Age range: 8 and up. Then, one moonlit night, an impossibly crooked tower emerged high above the mist, casting a long and dark shadow on the surrounding land. A ghastly green mist soon shrouded the island, wrapping it in a ghostly silence pierced only by a maniacal laughter and some intermittent curses. The necromancer had arrived!in necromancer Island, one of the players assumes the role of a dreaded Necromancer who inhabits an island in the center of Small World's central Lake region.

Small World: Necromancer Island #ad - If the necromancer succeeds in bringing all of his Ghosts into play, anytime before the game's end, he wins! This is an expansion to Small World. Must have a complete copy of small world to play this expansion. Allows for 3-6 players. Play time: 40 to 80 minutes. Fully compatible with all previous small world races ".

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Small World: Cursed! Expansion

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Flat River Group dow 7903 #ad - Add the 2 hordes of tokens to increase the size of your active Race. Fully compatible with all previous small world races ". Kobolds aren't necessarily cowards. Take 1 coin away from an opponent for every territory you conquer. Adds depth and complexity to the base game. Allows for 3-6 players. Number of players: 2 to 5.

Age range: 8 and up. Skip over this special power and you'll have to pay 3 coins, not the 1 that is usual. Two double-sided maps lend many new gameplay opportunities ". The only thing better than conquering is Ransacking. Adds depth and complexity to the base game. For 3 to 6 players. Great addition to the popular Small World game.

Small World: Cursed! Expansion #ad - Adds rivers, ports, and pirates to your small world collection adds rivers, ports, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ". This is an expansion to Small World. Must have a complete copy of Small World to play this expansion. 5 new special power badges Cursed, Hordes of, Marauding, Ransacking & Were-.

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Small World: Sky Islands

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Fantasy Flight Publishing DO7925 #ad - Each island completely conquered by a single race will earn additional coins for that race, but accessing the Sky Islands is not easy. This is an expansion to Small World. Number of players: 2 to 5. Must have a complete copy of Small World to play this expansion. 2 new race banners and tokens Kobolds & Goblins.

Fully compatible with all previous small world races ". Allows for 3-6 players. Two double-sided maps lend many new gameplay opportunities ". Must have a complete copy of small world to play this expansion. In small world – sky islands, new lands are oating closer, the newest expansion for Small World, but the world remains too small—and that's not going away with the new board featuring the oating Sky Islands.

Small World: Sky Islands #ad - Play time: 40 to 80 minutes. Adds depth and complexity to the base game. New races and special powers expand the replay ability of the game. A new expansion for small world. Storage tray neatly sorts and stores all components. To help the players in their conquests, this expansion also features an assortment of new and zany races and special powers, such as the Scavengers or the impressive Storm Giants.

For 3 to 6 players.

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Small World: Leaders of Small World Expansion

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DVG Days of Wonder DO7904 #ad - Number of players: 2 to 5. Play time: 40 to 80 minutes. Adds depth and complexity to the base game. Ages 8 and up. Storage tray neatly sorts and stores all components. 5 new special power badges Cursed, Hordes of, Marauding, Ransacking & Were-.1 spare race banner, 1 spare Special Power badge and 1 spare Lost Tribe token.

Allows for 3-6 players. Expansion pack. 2 new race banners and tokens Kobolds & Goblins. This is an expansion to Small World. Adds rivers, ports, and pirates to your small world collection adds rivers, ports, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ".

Small World: Leaders of Small World Expansion #ad - The leader acts as an additional race token. Age range: 8 and up. The new sky islands board offers additional space for players to battle over. New races and special powers expand the replay ability of the game. Great addition to the popular Small World game. Leaders can be held hostage for ransom. Dow7904 small world leaders board game expansion days Of Wonder This expansion of Small World is a promotional expansion first given away at Spiel 2009 in Essen.

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Small World: Underground

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Flat River Group DO7909 #ad - Recommended for experienced Small World players. Play time: 40 to 80 minutes. Must have a complete copy of Small World to play this expansion. This is an expansion to Small World. Adds barbarians, Homunculi, pixies, Pygmies and greedy little Leprechauns. Special powers let you leap over and take over new lands.

5 new special power badges Cursed, Hordes of, Marauding, Ransacking & Were-.1 spare race banner, 1 spare Special Power badge and 1 spare Lost Tribe token. Storage tray neatly sorts and stores all components. Expansion pack. For 3 to 6 players. Number of players: 2 to 5. Play time: 40 to 80 minutes. 2 new race banners and tokens Kobolds & Goblins.

Small World: Underground #ad - Age range: 8 and up. Fully compatible with all previous small world races ". Age range: 8 and up. Number of players: 2 to 5. A new expansion for small world. Adds depth and complexity to the base game.

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Small World: Tales and Legends Expansion

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Flat River Group dow 7905 #ad - 2 to 5 players can each play at the same time. Age range: 8 and up. Adds rivers, ports, and pirates to your small world collection adds rivers, ports, and Pirates to your small world collection ". Random events add to the exciting and ever-changing gameplay ". Play time: 40 to 80 minutes. Age range: 8 and up. Tons of replay value.

This is a standalone game. New races and special powers expand the replay ability of the game. Number of players: 2 to 5. Adds depth and complexity to the base game. For 3 to 6 players. Adds depth and complexity to the base game. 5 new special power badges Cursed, Hordes of, Marauding, Ransacking & Were-.1 spare race banner, 1 spare Special Power badge and 1 spare Lost Tribe token.

Small World: Tales and Legends Expansion #ad - At the start of each turn except the first a new event card is drawn and put into play. Expansion pack. The cards are also rated by their impact on the game: Little Lore cards have only a minor effect; Tall Tales have worldly consequences; and Lordly Legends are guaranteed to turn your Small World upside down.

A new expansion for small world. The next upcoming event is also visible so players know what faces them on the next turn.

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